Showing posts with label 1vs100. Show all posts
Showing posts with label 1vs100. Show all posts

Monday, February 15, 2010

1vs100 on XBL - Another season in the can...

It's official.  Season 2 of 1vs100 is no more.  Unfortunately, too many distractions (among them -  a cold) kept me from obtaining the "Quick Draw" achievement and reaching Lvl 50.  =o/

Alas, now that the season's over, the kid gloves come off.  Yep, I'm a big fan of the game to the point of being labeled a rabid fan, and I have nothing but high respect for those involved, but, the game (and related features) still has issues - and here they are:...

1)  Lack-luster prizing.  It's the end of Season 2 and we're still dealing with Microsoft points and arcade games. I'm not trying to sound ungrateful, but, the game's novelty isn't exactly new anymore.  We're nearing a year since its debut, and it's time to push those prize values up.

2) Game advertising.  I found it interesting to see how many people posted on the forums after Season 2's last LIVE game about how they "just found out" about the game.  Dashboard entries, Inside Xbox videos are fine and dandy, but if you really want to push this game out for people to take interest, get the marketing out there.

There's more to Twitter and Facebook - you're limiting exposure by sticking to certain areas of the advertising medium.  Buy banner ads on popular sites (maybe grease some palms with game dev sites to post ads on their end?) - How about a big huge banner on the front page of the xbox.com site?  I've seen plenty of promotion for other games and events.  Don't forget texting and mobile media.

It's obvious a lot of time, effort and I'm sure money is being spent on this endeavor - and yet, some people don't even know about the game or what it's about.  I volunteer to help promote the hell out of this.. just ask!

3) Trivia Texting support.  Season 2 took us a bit further with texting interaction.  However, many a times I came across what appeared to be technical problems.  One of which being told "I had already participated this week" when the trivia text was sent on a Tuesday.  Unsure where the system got the idea I had already participated, but, I feel some of my entries were automatically discarded through no fault of my own.

Problem is, I didn't know who to contact.  @1vs100XboxLIVE yielded no replies.  Texting questions in the 1vs100 forums also were met with a handful of answers that weren't "official."  Not even an announcement was made on 1vs100's site, forums, Twitter (can't speak for Facebook - I'm hardly on there) about this texting feature and so, frankly, to me it felt like a half-ass promotion/feature with little or no support.  If this appears in Season 3 - this little/no support part definitely needs to be fixed.  You can't offer features to players and not offer some recourse or instructions should things go *boom*.

4) A 1vs100 Knowledge Base.  I know this was briefly mentioned sometime during S2 - I hope it's ready for S3.  A lot of the forum clutter could *hopefully* be directed to this KB system.  By the way, the very first KB entry should detail.. A Patch of Blue does not cheat.

5) What happened to the play-by-play during LIVE games on Twitter/FB?  Sure, there was some but it wasn't consistent. Back to "advertising" - the more buzz created, the more potential attention the game draws to itself.

6) Fix the Prizing fullfillment aspect of the game and unless I missed it - post on the 1vs100 site what one should do if your prize doesn't arrive after the 4-6 weeks timeframe.

7) Keep building on your question database -  Season 3 should have little to no repeats.

8) What happened to the forum "Shoutout" threads for the LIVE shows?  They all but disappeared in S2. New players come in and don't know what's going on. Plus, the in-game audio is not consistent enough for some.  Post the email address in the opening game credits or in the game's help or on the lobby "Scoreboard" - Less forum clutter, and threadlocking.

I really would like to see this game take off.  The team has laid out the groundwork. It's time to tweak, fine tune, and get this puppy ready for "Primetime!"

See ya'll in Season 3!

Monday, February 8, 2010

1vs100 Season Two winding down...

As the latest season winds down, I thought I'd put in my two-cents on what I think was the best season yet.

First, the overall look and feel was improved.  As discussed previously, in the debut, I was taken back by just how expansive the EP arena looked.

The LIVE games in general, were appealing, and offered a snazzier look as opposed to Season 1(Beta).  Unfortunately, I (and apparently others) encountered Network/Connection errors. In my case, a simple "N" router and Xbox adapter upgrade was all it took.  Yet, I felt like a jackazz putting some of the team through hoops, trying to figure out the issue as if it was a problem on their end.  Sorry guys.

December 1st, 2009 will forever be imprinted in my mind as the night I knew what it felt like to be in the Mob!  *TWICE*.  The feeling was awesome to say the least, and the pressure was on.  I so tweeted my experience and it drew-air big time that I was playing solo with no help.  How I managed to win on my second chance is a big mystery. However, getting some playful flak from some about being probably the biggest fan of the game, yet not winning - finally got put to rest. =o)

During the Holidays, clearly the team listened to some feedback about holding special themed events - but they took it a step further and "decorated" the LIVE set.  I recall the wonderment when I first entered the lobby filled with presents, giant candy canes and "holiday" trees through-out.  Having a virtual "snowfall" was a great effect! It was the closest I got to snow this Winter.

The New Years theme offered the same, and recall the clock serving as Jen's and "The One"'s floor as a nice added touch. The shiny disco ball - well what can I say? Clearly, the team put forth a ton of effort during the Season and like during its last hiatus, I'll be missing the fun and figuring out what I'll do with the extra time.

Among other enhancements was clearly a bigger push for community involvement with the Avatar Dance Contest (Monkey Dance FTW!), Heavy Facebook/Twitter interaction - especially the big Twitter Big Game contest, and last but certainly not least - TEXTING -Which took on a deeper role of engaging the fan/gamer with useful reminders for LIVE games and ability to win prizes from the text-based trivia.

Some other memorable moments - my party finally had their wish and made it in the Mob as well.  Congrats to @Callmepotato83 and @Sourapplesmiles - it was a pleasure being able to share the experience with you.  On a sidenote: @Callme - you definitely earned your spot with the non-stop AMPing!  That was friggin' hilarious!

Shoutout time:
Toncu, Bootronix, Trilobiting, Adam Danger, The5thAlchemist, Manuel Bronstein - Thanks for making the season even better and for being so passionate about the game.  It clearly shows, and its strength reverberates far and wide that a number of us profoundly appreciate and understand the labor of love put forth.

To those of you behind the scenes that I didn't name above - you do what you do daily, and we're completely oblivious to it.  Yet, deep inside we know that if it weren't for your efforts, the game just wouldn't be.  Much thanks!

Alas, the season ends soon, and yet I still haven't obtained the "Quick Draw" achievement(!) and I'm still at Level 45.

Much work remains.

Sunday, December 6, 2009

Operation Christmas Tree 2009

So, here we go...


Found, purchased and loaded



A clean canvas



Showing signs of life?



Final Result



(o= USS Voyager - Proudly represented =o)



"JAG VS 100" also represented
(Don't sue, Microsoft.)

Wednesday, December 2, 2009

1 vs 100: What a night!

Posted this on the 1vs100 Xbox forums, detailing how I ended up in the MOB twice!

As the round started, I saw that my group was in "The Crowd" and my score ticker hadn't appeared.  I thought I was having comm problems again (like last time).  Then, I see the blue background and "The Mob" on my screen, and I went from relaxed to "deer in headlights" mode.

I was holding my own, the first time .. and The One took the money.  Figured that was it, but hey, I was psyched anyway!  Side note: How I remembered "Baroque" being the correct answer is beyond me.

I'm back in the crowd, getting over the feeling and beginning to relax again... Then a few rounds later, I see my group is in the crowd, and *bamf*, I'm "blue" again.  Deer in headlights be damned!  I was overly freaked now.  I have a small idea of how the One feels when playing.  This second time, I was able to topple The One - got the arcade game and 400pts.

To all out there thinking the game is rigged, or that you don't have a chance, I'm a PRIME example of not being the best player in the game, and yet I got my chance.. twice.

I'm psyched beyond belief. =o)

Friday, November 27, 2009

1vs100 fiasco 11/27/09 - or was it?

Those that know me, understand how much of a hardcore fan I am of 1vs100 on XBL. - Even surgery can't keep me away.

Alas, when trying to play the LIVE game this evening, I ran into quite a bit of network errors.  I tweeted this to 1vs100 and another contact, and within minutes they're replying wanting to know more info as to the problem.

I begin a series of tweets explaining the errors and issues and I even get direct messages and requests to contact yet another individual for further help.

This person contacts Xbox Network Ops center to verify my fiber connection in S.TX/Texas et al.  I heave a sigh of relief knowing the problem didn't appear to come from my end.  Afterall, I would of felt quite the idiot tweeting the issues I was having if their origin was here. Alas, it appears the problem may be closer to XboxLand and they'll know more Monday.

I write this because I've heralded Xbox and especially those running 1vs100 previously on being nearly transparent with their players.  It's a breath of fresh air to have near direct contact with the team - whether it be for game suggestions, comments, complaints and as the case was tonight, when *1* person out of what I would guess were thousands playing, is having a technical problem.

The game, and its premise is unique and quite entertaining, but, in the end, it's the people behind the scenes that really make that game shine!  Tonight, I felt like "The One." - Individuals MADE THE TIME to try to figure out what's going on with some S. Texan's connection problems while a LIVE game was on? Mercy.

The game rocks, yes.  But the people behind it, and their genuine display of concern for the players pushes the envelope of game company and players/fans.

Thanksgiving was yesterday, and many of my thanks were directed to the 1vs100 team.  Their actions tonight further quantifies my loyalty and trust in them.

To those that tried helping me earlier this evening - A deep and heartfelt THANKS!

Saturday, November 21, 2009

1vs100 - Season 2 (EP/LIVE)

So, here we go. Approximately 1 month earlier than originally announced (ala Winter), 1vs100 Season 2 debuts.

Let's flashback to 11/19/09. I unfortunately, leave work later than usual. I hit almost every red traffic light and slowest driver on my way home.

Alas, I make it, turn on the Xbox and get ready to start 1vs100 EP. I'm joined by a good friend as I take a look at the new features, artwork, camera angles/swings and just overall feel for the game.

Clearly, lots of work was put into the presentation, execution and production of the game. It moves at a faster pace. It's much more fluid, and so much eye-candy going on, that frankly, I didn't really pay too much attention to the questions. Along side I'm chatting away with my buddy, that well, I'm surprised I was unlocking some achievements throughout.

Overall, EP conveyed a no sugar coating feel - that means business. One final note on EP - the game area is HUGE! Awesome work by the artists.

Now onto 11/20 - 1vs100 LIVE - What a trip! Again, the same re-designed eye-candy, camera angles and shots. The One being a bit more mobile adds to the realism of the game. Unfortunately, I played the game without friends, so it was a tad "quiet". But I must give accolades to the 3 other players I was paired with for being quick-witted, and for keeping me and my mind sharp!

The 2 hours went quickly, and for the first time ever since I've played the game, I was able to hear Chris Cashman (host), 100% throughout. Even though I noticed some of the advertisements being out of sync, I still call it a flawless display of ingenuity, presentation, and most importantly execution of what I know is a very complicated and technical process!

I "leveled up" quite a bit in the game, and saw some additional "badges" that was a nice touch.

On a sidenote: Whomever decided to select my favorite music track during the "round summary" gets a keg of beer (or favorite beverage) of their choice.

Alas, the intensity and suspense, along with rootin' for the One or feeling dismay when they lost - carried over from Season 1 BETA. That to me shows that no matter the cosmetic and asthetic changes, the overall feel of the game was retained.

The only 2 things I noticed or did miss was the jumbotron avatar crowd introductions from Season 1. I got used to AMPing as my avatar was displayed on the big screen. That, appears to be gone in Season 2.

The other thing I noticed was fewer avatar shots of me AMPing like a fool. Is this a deal breaker? Nah.

Much congratulations and back patting are in order for all involved. Is the game perfect and cleanly polished? No. But, just when you think the full potential of the game has been realized, MGS & Team 1vs100 have re-pioneered the experience - taking no prisoners along the way.

Saturday, September 26, 2009

1vs100 - Personal Trivia

Here's a personal trivia post based on my 1vs100 game play.  Some of them posted publically; the rest now known.

1) First played the game about 2 weeks after USA BETA was released. - [Played the Friday night LIVE game & was lost - but hooked after that.]

2) Did well overall on sports questions. - [Yet, I'm not a sports fan.]

3) Lifetime accuracy: 66% - [Took a dive after playing a couple of SuperHard episodes.]

4) Lifetime Streak: 22 questions. - [Could of been 23 or more, but I screwed up the "Ripley" question.]

5) Lifetime Score: Over 8 Million. - [Can I convert that to dollars?]

6) Favorite EP editions: In The News, Sci-Fi, General Trivia. - [Yet, got my 2nd highest score playing a SuperHard session. Go figure.]

7) Met @Callmepotato83 & @sourapplesmiles via twitter, yet inadvertently hooked them on the game. - [@Sourapplesmiles clearly the smartest of our group.]

8) "Team Spiffy" was born as our group would tend to "dress up" for LIVE game play. - [My avatar: Suit / tie, Sunglasses & Tennis Shoes - Nice combo, huh?]

9) Usually played w/o a mic, unless I was with my party. - [Surprised they didn't mute me.]

10) Probably the only individual that noticed (& enjoyed) the lobby/in-game music. - [Including Chris Cashman's "Age of Booty".]

11) Unofficially "jinxed" the LIVE game on Friday 8/14/09. - [I plead the 5th.]

12) @Callmepotato83 and I had the pleasure of playing with one of the game devs. - [Quite possibly my lowest game score ever that night - embarrassing.]

13) Did 2 hours of non-stop AMPing during the show's season finale. - [My "Y" thumb hasn't recovered.]

14) Answered "Centipede" for a question asking another name for "Centigrade." - [Canadian Flag colors and countless others questions fall into this category.]

15)  Didn't make it in The Mob or as The One. - [Nothing I did.  I blame the BETA code. =oP]

These last friday/saturday evenings of late have been a bit rough.  It's like tasting and savoring a piece of dessert, but just as you reach for more - it's gone.

Wednesday, September 16, 2009

1vs100 Blogs

Have to love the 1vs100 blogs that provide so much insight on how the game was developed.  What we as players take/took for granted, get's spilled out from "behind-the-scenes" and you get a new level of understanding.

During game play, a player doesn't think about the technical issues (aka miracles) that occur.  We mostly just focus on the superficial things like turning on the Xbox at the appropriate time, making sure your friends are online, joining parties and cracking jokes.

It's simple to overlook a presentation such as 1vs100 on XBL and thinking it's all magically done; that one swing of a wand is all it took.  Blog entries like this recent one by vboy, puts things in perspective.

With each entry, I gain just that more respect and admiration for the 1vs100 Team, and I'm glad to read they ate well. =o)
Yay!

The blog gets some life.  Aside from changing the original blog name, I figured even though I enjoy Twitter, the post limitations left me with no option but to spill my verbose diatribes into another medium.  Alas, "TweetAnnex" is born. - Welcome.

So what occupies my thoughts right now?

1vs100 LIVE (XBL)
It's been a few weeks, and I do miss playing 1vs100 LIVE.  The game was great, yes, but I miss the interaction I had with my party of friends.  The 2 hours were fun to play solo, but, with friends - there's just no comparison.  I miss those good times.  The hours just flew.

One of my best moments was playing and chatting with one of the 1vs100 devs.  Poor soul, I kept rambling on how great the game was, how the team did a great job, and so forth, and he probably felt extremely uncomfortable - we never played a session again! LOL....  Ah, but such is how it is.

This game really exposed how community and fans and developers can intermingle and I'm hoping this concept takes off.  We're not just clients and cash cows.  We're people that enjoy your game offerings.

By the same token, this game showed me that devs aren't usually people locked up in offices programming all day being non-social.  Lots of things learned and misconceptions tossed aside.

What 1vs100 fan wouldn't want this?

1vs100 returns this winter.  Time to brush up on trivia, and new jokes!

DiRT 2
What can I say?  Codemasters hit it right on the nose.  Enjoying this game immensely and it's simply surreal how realistic, fluid and engaging game play can be. For the first time in a while, I'm really taking my time absorbing all the game has to offer.  No rushing needed or required.  DiRT2 is a gem and deserves quality time spent to experience it all.

Frankly, I was surprised with this game, and I'm glad it's part of my gaming library.

So, what now?
Well, as the blog title says..  this blog serves as an extension of tweets.  Frequent postings aren't guaranteed, but should a particular tweet tangent need embellishment - check here!

Thanks for reading, and hope you visit often.

Oh ya, to those that celebrate it.  Happy 16 de Septiembre.