Friday, November 27, 2009

1vs100 fiasco 11/27/09 - or was it?

Those that know me, understand how much of a hardcore fan I am of 1vs100 on XBL. - Even surgery can't keep me away.

Alas, when trying to play the LIVE game this evening, I ran into quite a bit of network errors.  I tweeted this to 1vs100 and another contact, and within minutes they're replying wanting to know more info as to the problem.

I begin a series of tweets explaining the errors and issues and I even get direct messages and requests to contact yet another individual for further help.

This person contacts Xbox Network Ops center to verify my fiber connection in S.TX/Texas et al.  I heave a sigh of relief knowing the problem didn't appear to come from my end.  Afterall, I would of felt quite the idiot tweeting the issues I was having if their origin was here. Alas, it appears the problem may be closer to XboxLand and they'll know more Monday.

I write this because I've heralded Xbox and especially those running 1vs100 previously on being nearly transparent with their players.  It's a breath of fresh air to have near direct contact with the team - whether it be for game suggestions, comments, complaints and as the case was tonight, when *1* person out of what I would guess were thousands playing, is having a technical problem.

The game, and its premise is unique and quite entertaining, but, in the end, it's the people behind the scenes that really make that game shine!  Tonight, I felt like "The One." - Individuals MADE THE TIME to try to figure out what's going on with some S. Texan's connection problems while a LIVE game was on? Mercy.

The game rocks, yes.  But the people behind it, and their genuine display of concern for the players pushes the envelope of game company and players/fans.

Thanksgiving was yesterday, and many of my thanks were directed to the 1vs100 team.  Their actions tonight further quantifies my loyalty and trust in them.

To those that tried helping me earlier this evening - A deep and heartfelt THANKS!

Saturday, November 21, 2009

1vs100 - Season 2 (EP/LIVE)

So, here we go. Approximately 1 month earlier than originally announced (ala Winter), 1vs100 Season 2 debuts.

Let's flashback to 11/19/09. I unfortunately, leave work later than usual. I hit almost every red traffic light and slowest driver on my way home.

Alas, I make it, turn on the Xbox and get ready to start 1vs100 EP. I'm joined by a good friend as I take a look at the new features, artwork, camera angles/swings and just overall feel for the game.

Clearly, lots of work was put into the presentation, execution and production of the game. It moves at a faster pace. It's much more fluid, and so much eye-candy going on, that frankly, I didn't really pay too much attention to the questions. Along side I'm chatting away with my buddy, that well, I'm surprised I was unlocking some achievements throughout.

Overall, EP conveyed a no sugar coating feel - that means business. One final note on EP - the game area is HUGE! Awesome work by the artists.

Now onto 11/20 - 1vs100 LIVE - What a trip! Again, the same re-designed eye-candy, camera angles and shots. The One being a bit more mobile adds to the realism of the game. Unfortunately, I played the game without friends, so it was a tad "quiet". But I must give accolades to the 3 other players I was paired with for being quick-witted, and for keeping me and my mind sharp!

The 2 hours went quickly, and for the first time ever since I've played the game, I was able to hear Chris Cashman (host), 100% throughout. Even though I noticed some of the advertisements being out of sync, I still call it a flawless display of ingenuity, presentation, and most importantly execution of what I know is a very complicated and technical process!

I "leveled up" quite a bit in the game, and saw some additional "badges" that was a nice touch.

On a sidenote: Whomever decided to select my favorite music track during the "round summary" gets a keg of beer (or favorite beverage) of their choice.

Alas, the intensity and suspense, along with rootin' for the One or feeling dismay when they lost - carried over from Season 1 BETA. That to me shows that no matter the cosmetic and asthetic changes, the overall feel of the game was retained.

The only 2 things I noticed or did miss was the jumbotron avatar crowd introductions from Season 1. I got used to AMPing as my avatar was displayed on the big screen. That, appears to be gone in Season 2.

The other thing I noticed was fewer avatar shots of me AMPing like a fool. Is this a deal breaker? Nah.

Much congratulations and back patting are in order for all involved. Is the game perfect and cleanly polished? No. But, just when you think the full potential of the game has been realized, MGS & Team 1vs100 have re-pioneered the experience - taking no prisoners along the way.