Nerve-wrecked would be the best way to describe how I felt as soon as I woke up. Yes, again, I'm opening my eyes at around 7am.
I'm WAAAAY too nervous to eat breakfast today as I'm gearing up to meet:
Mckenzie Westmore - Host of Syfy's FaceOff. Dwight D. Smith, Michael Agbabian & Derek Atherton from the awesome Mission Control Media production company. Robyn Wilson & Jarrid Masse cast of Marcel's Quantum Kitchen.
Lunch was at 12:30p in Hollywood and I didn't want to be late! I take off like 2 hours before our meeting, and that gave me plenty of time to navigate traffic, enjoy a nice cruise on Sunset Blvd and find some parking.
I arrive at the restaurant at around 12:20p. The waitress invites me to sit down and offers me some water while I wait for the rest of my party. I guess she noticed I was nervous and said "Hey, don't worry - whatever it is, it'll be fine. Instead of water, would you like a stiff drink?" LOL - that broke the ice a little.
As I kind of figure, punctual and precise... McKenzie walks in the door! My heart raced and broken ice from earlier froze immediately! Such a sweetheart though! She sees me and I get up and immediately gives me a hug!
She welcomes me to LA, and asks how my trip is going so far. Right about this, Jarrid and Robyn make their way in. We all introduce ourselves, and the best thing? Mckenzie, Jarrid and Robyn had never met before. So, I was witness to new friendships! AWESOME!
As we're decided whether or not to wait in the lobby or at our table for Mission Control, they walk in. Understand, 7 months ago, I didn't know MCM, Dwight, Michael or Derek. Now, I can't imagine a day without some sort of interaction with them! Let's just say, these guys are complete gentlemen! Kind, genuine and clearly gave me the impression this wasn't "just another lunch!" Dwight didn't waste time to say they brought a MQK Tshirt and I was pleasantly shocked they would even think to offer it.
The lunch meeting was a BLAST! I spent quite a bit of time speaking with Michael as we struck up a conversation. Sitting next to Robyn proved a bit difficult - I mean, how can one eat when you're next to such a beautiful lady! I wish there was a way I could slow down time - the meeting was surreal and I wish it would not end! I could spend hours talking to these people. They were clearly inviting and approachable!
I exchanged some modest gifts with them, took some pictures, and they were nice to do some autographs. I said this day was going to be awesome - and it was!
BTW: During this lunch, Jack Black arrived and sat in the table/booth next to us. Any other day, I would of been gawk-eyed - but, today, I was with people I admire and Jack Black can wait. =)
As the lunch drew to a close, the awesome Robyn and Jarrid offered for me to meet Marcel as he was nearby. I'll skip the details about getting lost, but suffice to say, they were troopers for waiting for me while I made my way to where the taco truck was!
Yes, I said, TACO TRUCK. Sure enough, there was Marcel and he's exactly as you see him on the show. We were introduced, and immediately he offered some tacos. We talked a bit, discussed MQK and unfortunately, time was running out. We all shook hands, Robyn was nice to take a few pictures, and we all went on our way.
I can't begin to describe how awesome this day was! Everyone taking time out of their schedules to meet was wonderful. For those that know of Mission Control Media - they are exactly what you think they would be. No bullshit - down-to-earth, kind, and you feel the genius energy when you talk with them! Saying that being in their company is an inspiration is an understatement!
Thank you, Mission Control Media, Dwight, Michael, Derek, Mckenzie, Robyn, and Jarrid for making that day one I will never forget!
Day 4 and 5 will be posted later - some interesting things here and there, but nothing compared to what I just wrote - so, those entries can wait a bit. =)
Wednesday, August 10, 2011
LA Vacation - Day 2 - Part II
Ok, here it was. Time to hit the 405, 105, 110, and whatever other FWYs needed to get to where America's Got Talent is taped. I was completely blown away by how courteous the drivers are in LA. Sure, you'll come across a few asshats, but, overall, it was a pleasant drive. I think I had more traffic trouble on the street to get to "The Grove" in Hollywood, than the freeways themselves.
I remember tweeting being lost at The Grove and loving it - and those words weren't a lie! What a beautiful open-air shopping area with awesome open-air restaurants which served anything your heart desires! I would of loved to have gotten even more lost, but, I needed to make my way to AGT.
Time passes, and I'm finally being lead into the studio. The nice crew from Mission Control Media set this up for me, and I was seated in Section A (from the stage looking out, right hand, lower side). What a beautiful studio, and it was exciting. Meanwhile, Cory, the guy that keeps the audience occupied before and during the show was trying to get us energized! He did a great job, and I guess I did as well. At one point, he's on the AGT stage and points at me, asking me to join him.
I'm a fairly reserved guy at first, and now staring at an audience with all their eyes on me - while doing "dance moves" was definitely overwhelming! Cory directs me to do some dance moves and I follow through. I kicked ass doing the "Cowboy" - hello? I'm from Texas, Cory. =)
Finally, he asks for me to shake my booty where I instantly stop and go "uhhh.. no." However, I forgot I was not in charge here. Cory, picked up the mic and asked the audience if they wanted me to shake it - and well you know what they said. Of course, I couldn't go against the audience, and I started doing it. Embarrassed as hell, the audience cheered, and applauded offering support. Those couple of minutes felt like an eternity - and frankly, looking back, what a HELL of a time I had!
As expected, the show taping was phenomenal. I was about 10 or feet from the AGT judges - my favorite being Howie Mandel.
The show taping ends, and it was time for us to leave. As I make my way to my vehicle, the "audience" recognizes me amongst the crowd and offer their compliments on my "performance."
So glad, I don't live in LA!
This was obviously an awesome day! But, it's about to get even better!
I remember tweeting being lost at The Grove and loving it - and those words weren't a lie! What a beautiful open-air shopping area with awesome open-air restaurants which served anything your heart desires! I would of loved to have gotten even more lost, but, I needed to make my way to AGT.
Time passes, and I'm finally being lead into the studio. The nice crew from Mission Control Media set this up for me, and I was seated in Section A (from the stage looking out, right hand, lower side). What a beautiful studio, and it was exciting. Meanwhile, Cory, the guy that keeps the audience occupied before and during the show was trying to get us energized! He did a great job, and I guess I did as well. At one point, he's on the AGT stage and points at me, asking me to join him.
I'm a fairly reserved guy at first, and now staring at an audience with all their eyes on me - while doing "dance moves" was definitely overwhelming! Cory directs me to do some dance moves and I follow through. I kicked ass doing the "Cowboy" - hello? I'm from Texas, Cory. =)
Finally, he asks for me to shake my booty where I instantly stop and go "uhhh.. no." However, I forgot I was not in charge here. Cory, picked up the mic and asked the audience if they wanted me to shake it - and well you know what they said. Of course, I couldn't go against the audience, and I started doing it. Embarrassed as hell, the audience cheered, and applauded offering support. Those couple of minutes felt like an eternity - and frankly, looking back, what a HELL of a time I had!
As expected, the show taping was phenomenal. I was about 10 or feet from the AGT judges - my favorite being Howie Mandel.
The show taping ends, and it was time for us to leave. As I make my way to my vehicle, the "audience" recognizes me amongst the crowd and offer their compliments on my "performance."
So glad, I don't live in LA!
This was obviously an awesome day! But, it's about to get even better!
LA Vacation - Day 2 - Part I
This was weird. I woke up at 6:55am! This is nearly unheard of for me considering I'm not a morning person. Obviously the time zone change was working in my favor, plus the excitement of being in a new city most probably contributed.
I got dressed, and arrived downstairs to eat breakfast. Now, Embassy Suites LAX South offers cook-to-order breakfast and it's quite popular. There were people everywhere enjoying their first meal of the day. So many people, I had to find an alternate location to eat - which in this case was a bench near the entrance to "breakfastland."
I'm about to start eating, and the hotel manager approaches. He immediately offered me a booth in the closed dining room area to enjoy my breakfast. I was in a semi-darken, quieter area - chomping down breakfast while catching up to the day's news, facebook and twitter feeds. I felt like a VIP but without the entourage.
Next up? Venice Beach! On my way there, my mouth drooled as I passed the "Electronic Arts" building. And when I finally arrived, I was taken back by the awesome air temperature! It was likely 70F and a bit foggy. Beautiful!
I was fully prepared for this impromptu trip. With jeans and tennis shoes, I stepped onto the sand. =) And, it wasn't long before my feet met the Pacific ocean - shoes removed of course.
Having a great time, I had to make my way back to the hotel to get ready as later in the day, I was going to be an audience member for America's Got Talent!
I got dressed, and arrived downstairs to eat breakfast. Now, Embassy Suites LAX South offers cook-to-order breakfast and it's quite popular. There were people everywhere enjoying their first meal of the day. So many people, I had to find an alternate location to eat - which in this case was a bench near the entrance to "breakfastland."
I'm about to start eating, and the hotel manager approaches. He immediately offered me a booth in the closed dining room area to enjoy my breakfast. I was in a semi-darken, quieter area - chomping down breakfast while catching up to the day's news, facebook and twitter feeds. I felt like a VIP but without the entourage.
Next up? Venice Beach! On my way there, my mouth drooled as I passed the "Electronic Arts" building. And when I finally arrived, I was taken back by the awesome air temperature! It was likely 70F and a bit foggy. Beautiful!
I was fully prepared for this impromptu trip. With jeans and tennis shoes, I stepped onto the sand. =) And, it wasn't long before my feet met the Pacific ocean - shoes removed of course.
Having a great time, I had to make my way back to the hotel to get ready as later in the day, I was going to be an audience member for America's Got Talent!
LA Vacation - Day 1
I awoke, and was excited, nervous and anxious all rolled into one!
No problems when I arrived at airport security, and before long I was sitting on the plane making my way to DFW - my first stop before LAX.
Very nice, smooth flight and 1st class service was ... interesting.
DFW > LAX
Once at DFW, I couldn't wait to get on the plane. A bigger plane this time and more goodies awaited. During the flight, I was surprised to have the flight attendant not only ask for a drink order, but what I would like for dinner. I've heard people talking about how bad airline food can be, but I can't complaint. Cheese pasta with meat sauce, salad with grapes and pecans, a small dish of shrimp with a cup of marinara, warm sourdough (or wheat) rolls and your beverage of choice. For dessert? A nice, warn brownie with vanilla ice cream!
Finally at LAX, I proceeded to the baggage claim an saw that my luggage was first to appear. After getting directions on how to take the shuttle to my rental car location, I was on my way.
Once in my rental vehicle, I was a bit nervous - as I'm used to driving in a city of 100,000, not millions! My flight was delayed, so it was night now and I still had to drive to my hotel.
Before long, I was in 5 lane street, going through tunnels and a myriad of road signs. However, my trusty Google Navigation was keeping me on the right track. I breathed a sigh of relief when I arrived and checked in at the hotel.
I remember that night thinking to myself that I just drove in a foreign city - at night - my fear tossed aside. It was clear, there was nothing to it, and whatever FWY traveling I had to do was going to be easier from now on.
I settled in, and after a 7 hour trip - tiredness took its toll.
No problems when I arrived at airport security, and before long I was sitting on the plane making my way to DFW - my first stop before LAX.
Very nice, smooth flight and 1st class service was ... interesting.
DFW > LAX
Once at DFW, I couldn't wait to get on the plane. A bigger plane this time and more goodies awaited. During the flight, I was surprised to have the flight attendant not only ask for a drink order, but what I would like for dinner. I've heard people talking about how bad airline food can be, but I can't complaint. Cheese pasta with meat sauce, salad with grapes and pecans, a small dish of shrimp with a cup of marinara, warm sourdough (or wheat) rolls and your beverage of choice. For dessert? A nice, warn brownie with vanilla ice cream!
Finally at LAX, I proceeded to the baggage claim an saw that my luggage was first to appear. After getting directions on how to take the shuttle to my rental car location, I was on my way.
Once in my rental vehicle, I was a bit nervous - as I'm used to driving in a city of 100,000, not millions! My flight was delayed, so it was night now and I still had to drive to my hotel.
Before long, I was in 5 lane street, going through tunnels and a myriad of road signs. However, my trusty Google Navigation was keeping me on the right track. I breathed a sigh of relief when I arrived and checked in at the hotel.
I remember that night thinking to myself that I just drove in a foreign city - at night - my fear tossed aside. It was clear, there was nothing to it, and whatever FWY traveling I had to do was going to be easier from now on.
I settled in, and after a 7 hour trip - tiredness took its toll.
LA vacation - Preps
Alas, had some time coming and at first decided I'd stick around home and relax. However, for the longest time, I had wanted to visit Los Angeles & things just starting meshing.
For one, being a big fan of #FaceOff & Marcel's Quantum Kitchen which is produced by Mission Control Media I thought I'd ask them if they offered a tour of their production facility. Now, I had been in frequent contact with MCM via twitter and facebook so we got to know each other well over time.
I was elated when they offered an opportunity for a lunch meeting! Texas meets LA! Couldn't turn this down.
Things couldn't have been scripted better
This being early July, and my trip not until early August, I started preparing, checking flights, hotels etc. Things were just falling into place as though in a carefully written script! Having had a work-related accident earlier in the year which could of easily have been life threatening, I decided that I needed to live life to the fullest! I was full-filling a childhood dream in visiting LA, and that you just never know what the future holds.
Alas, this trip was an event of "firsts." I had never flown 1st class, and with the airline offering a reasonable "upgrade", I went with it. I had also been pricing car rentals, and as soon as I made my flight reservation, I decided to check car rentals via the airline reservation page and found a great deal - better than what I had seen so far.
I waited on the hotel reservation, knowing that as time passed by, the rates would go up. Nope. When the time came, I found the rate had actually gone down - another win!
Finally, a few days before my flight, Tropical Storm Don wanted to make a visit. On the day of its arrival, it fizzled. This was obviously a trip that was meant to be.
Alas, excited, the day before my flight, I packed and got a good night's rest as I knew tomorrow was the beginning of an exciting trip!
For one, being a big fan of #FaceOff & Marcel's Quantum Kitchen which is produced by Mission Control Media I thought I'd ask them if they offered a tour of their production facility. Now, I had been in frequent contact with MCM via twitter and facebook so we got to know each other well over time.
I was elated when they offered an opportunity for a lunch meeting! Texas meets LA! Couldn't turn this down.
Things couldn't have been scripted better
This being early July, and my trip not until early August, I started preparing, checking flights, hotels etc. Things were just falling into place as though in a carefully written script! Having had a work-related accident earlier in the year which could of easily have been life threatening, I decided that I needed to live life to the fullest! I was full-filling a childhood dream in visiting LA, and that you just never know what the future holds.
Alas, this trip was an event of "firsts." I had never flown 1st class, and with the airline offering a reasonable "upgrade", I went with it. I had also been pricing car rentals, and as soon as I made my flight reservation, I decided to check car rentals via the airline reservation page and found a great deal - better than what I had seen so far.
I waited on the hotel reservation, knowing that as time passed by, the rates would go up. Nope. When the time came, I found the rate had actually gone down - another win!
Finally, a few days before my flight, Tropical Storm Don wanted to make a visit. On the day of its arrival, it fizzled. This was obviously a trip that was meant to be.
Alas, excited, the day before my flight, I packed and got a good night's rest as I knew tomorrow was the beginning of an exciting trip!
Monday, January 3, 2011
2011: New Year / Old School
So, I'm rummaging around my harddrive and I came across a mix I created way back. It's about 45 mins of continually mixed trance/progressive trance. The mix has survived at least 2-3 computer crashes, so I never got around to saving higher than 128K. =o/
Feel free to download! - No worries, no virus here; I don't roll that way. (Right-click the link - and select "Save As" or similar on the drop-down)
Enjoy!
Feel free to download! - No worries, no virus here; I don't roll that way. (Right-click the link - and select "Save As" or similar on the drop-down)
Enjoy!
Monday, November 22, 2010
My fascination with Split/Second - Explained
So, here we are, over 6 months after release, and those that know me are probably asking - "What's up with this guy and his non-stop rant about a racing game?"
So, thought I'd provide a bit of insight.
Ever since I was a young tyke, I somehow grew attached to car racing. I remember, running around with my "red wagon"; making (and winning) my "Pinewood Derby" car in the Boy Scouts; and the awesome birthday cake my mom surprised me with showcasing a "track" and an actual race car on top.
Fast-forward a bit, and my career life intermixed with broadcast media. I've worked both the radio and television side of it performing a variety of responsibilities. One duty being "technical directing."
For those not knowing what this is - this is the individual that in most cases "switches" camera views during a TV (Live/Recorded) show. Fades to and from black, chroma/alpha keys, instructs VTR/DVR play, and so forth. In a sense, basically edits the show on-the-fly... No margin for error, especially during a live show as whatever mistake made is instantly seen.
You sit in a room, much like this:
Image courtesy of: WKYC - Channel 3
In this image, the technical director is sitting on the left side with that big monster of gadgetry (aka switcher) in front of him. (This is a more elaborate control room, but the switcher I used was similar.) For the duration of the show, you're in the "hot seat." Stress/pressure and occasional confusion is your constant companion.
This was fun, but luckily it wasn't my core responsibility - otherwise I'd be a resident of a white room with a unique jacket to wear.
So, what does this have to do with Split/Second? Given what I've said - the video below should help:
A few more S/S vids were released, much in the same fashion like this "TV/Director" feel... and well, that's all it took. It almost seems like I was destined to play S/S and it's a pretty damn good game to boot!
Disney / Black Rock - you never thought that one day, a while back, when brainstorming what is now "Split/Second" - would hit a positive nerve on an unsuspecting, but thankful fan - huh?
So, thought I'd provide a bit of insight.
Ever since I was a young tyke, I somehow grew attached to car racing. I remember, running around with my "red wagon"; making (and winning) my "Pinewood Derby" car in the Boy Scouts; and the awesome birthday cake my mom surprised me with showcasing a "track" and an actual race car on top.
Fast-forward a bit, and my career life intermixed with broadcast media. I've worked both the radio and television side of it performing a variety of responsibilities. One duty being "technical directing."
For those not knowing what this is - this is the individual that in most cases "switches" camera views during a TV (Live/Recorded) show. Fades to and from black, chroma/alpha keys, instructs VTR/DVR play, and so forth. In a sense, basically edits the show on-the-fly... No margin for error, especially during a live show as whatever mistake made is instantly seen.
You sit in a room, much like this:
Image courtesy of: WKYC - Channel 3In this image, the technical director is sitting on the left side with that big monster of gadgetry (aka switcher) in front of him. (This is a more elaborate control room, but the switcher I used was similar.) For the duration of the show, you're in the "hot seat." Stress/pressure and occasional confusion is your constant companion.
This was fun, but luckily it wasn't my core responsibility - otherwise I'd be a resident of a white room with a unique jacket to wear.
So, what does this have to do with Split/Second? Given what I've said - the video below should help:
A few more S/S vids were released, much in the same fashion like this "TV/Director" feel... and well, that's all it took. It almost seems like I was destined to play S/S and it's a pretty damn good game to boot!
Disney / Black Rock - you never thought that one day, a while back, when brainstorming what is now "Split/Second" - would hit a positive nerve on an unsuspecting, but thankful fan - huh?
Labels:
blackrock studio,
Disney Interactive,
game,
racing,
Split/Second,
TV
Monday, May 31, 2010
Split/Second: Eye (& Ear) Candy
Alas, I've spent enough time with the game to get an overall feel. Definitely, one of the best arcade racers I've played (even with its flaws).
However, along with the visual awesomeness that comes with playing, one dominant aspect is the game's audio and music soundtrack. Clearly, Disney Interactive and Blackrock Studio put some thought and effort into this.
Except for the "Intro Sequence" video, the remaining are videos I created for kicks. -Enjoy!
The game's intro sequence
Split/Second: Elite Rate Mix
Split/Second: Soundtrack Mix
However, along with the visual awesomeness that comes with playing, one dominant aspect is the game's audio and music soundtrack. Clearly, Disney Interactive and Blackrock Studio put some thought and effort into this.
Except for the "Intro Sequence" video, the remaining are videos I created for kicks. -Enjoy!
The game's intro sequence
Split/Second: Elite Rate Mix
Split/Second: Soundtrack Mix
Labels:
Disney Interactive,
Mix,
Music,
Soundtrack,
Split/Second,
Video games
Sunday, May 16, 2010
Split/Second: May 18th(US) / May 21(UK)
Ever since I heard about Split/Second last year, I've been waiting with profound anticipation for its release. It was unfortunate, that my TV died before the S/S demo was released on XBL a few weeks ago. But, that problem has been resolved and I've been playin' ever since.
The demo lives up to the trailers Disney and Blackrock have been teaser throwing over the last couple of months and I'm quite satisfied.
Usually, demos are small glimpses of what the real game will offer and hope that will be the case here.
I pre-ordered Split/Second back in January. I have but a few days to wait... *drool*
Meanwhile, I dusted off my 3D program and created a Split Second wallpaper favoring the old style typeface. Click the desired image (it'll open in a new window) and right-click to save.
Enjoy!

Size: 1280 x 1024

Size: 1024 x 768

Size: 800 x 600
By the way, here's a vid of me playing the demo.
The demo lives up to the trailers Disney and Blackrock have been teaser throwing over the last couple of months and I'm quite satisfied.
Usually, demos are small glimpses of what the real game will offer and hope that will be the case here.
I pre-ordered Split/Second back in January. I have but a few days to wait... *drool*
Meanwhile, I dusted off my 3D program and created a Split Second wallpaper favoring the old style typeface. Click the desired image (it'll open in a new window) and right-click to save.
Enjoy!

Size: 1280 x 1024

Size: 1024 x 768

Size: 800 x 600
By the way, here's a vid of me playing the demo.
Labels:
blackrock studio,
Disney,
Split/Second,
XBL,
Xbox
Sunday, March 28, 2010
Teaser Preroll video
One day last week, my coworkers informed me of a contest that starts on April 2010. The prize giveaway was the biggest ever in the history of the radio station. I felt I needed to at least create a "teaser video" for our radio streaming product in order to peak the interest of our audience and convey some hype.
The prize involves "water" so I created some water bubble effect video to serve as the background. Then, it was a matter of finding the right music, and creating the teaser text to accompany it.
A few edits here, some effects there, and below is the result.
For some reason the text display timing is off - it should appear with the music's downbeat. Must be some Blogger encoding artifact
The prize involves "water" so I created some water bubble effect video to serve as the background. Then, it was a matter of finding the right music, and creating the teaser text to accompany it.
A few edits here, some effects there, and below is the result.
For some reason the text display timing is off - it should appear with the music's downbeat. Must be some Blogger encoding artifact
Saturday, March 13, 2010
The life of an Xbox Ambassador™
I recently became fortunate enough to be granted Xbox Ambassador status on Xbox/Xbox Live. To start, this is an honor and I'm happy to participate in a program devoted to helping people.
Along the way, however, I've read and heard some misconceptions about what an Ambassador actually does, is supposed to do, and what their primary duties are.
As an XA, my primary goal is to help others. The fact that I inherently do this actually makes my role easier. I'm no different than any other gamer/subscriber. I yield no magical powers, I have no special privileges and most importantly, I am not a Mod(erator).
In return for my help, I'm granted a forum game card symbol (seen above) that serves as a signal to others that "I'm here to help, any way I can."
Contrary to any belief, XAs do not get discounts, prizes, games, Microsoft Points, LIVE subscriptions codes, swag (T-shirts, caps, mousepads etc.), nor do we expect any. Individuals interested in being Ambassadors have chosen to be in the program because of their willingness to help others.
I am not an employee of or contractor for Microsoft/Xbox, yet because I can be perceived as a "representative", I obviously do my best to showcase the positives on all fronts. However, I am an individual and am encouraged to be myself on XBL and the forums.
With that said, if I come across a healthy discussion with an opposing view, my role doesn't prevent me from disagreeing - but, common sense does prevail as it always has. I will engage a discussion in a tactful, constructive way that shows respect to both the parties involved and the company I represent. This is how it should be anyway, and does not necessarily reflect on my Ambassador status.
I am not a Mod, as stated before, but, should I come across an issue on the Live service or forum, I report it appropriately. But, I don't purposely "police" the service or forums.
As mentioned, no rewards, but there are some perks: Having people seek you out (and thank you) for your help and making new friends along the way.
Should you ever find yourself needing help, feel free to send me an Xbox message or forum PM (GT: JAriel) - or hit me up on Twitter - @jag731.
Along the way, however, I've read and heard some misconceptions about what an Ambassador actually does, is supposed to do, and what their primary duties are.
As an XA, my primary goal is to help others. The fact that I inherently do this actually makes my role easier. I'm no different than any other gamer/subscriber. I yield no magical powers, I have no special privileges and most importantly, I am not a Mod(erator).
In return for my help, I'm granted a forum game card symbol (seen above) that serves as a signal to others that "I'm here to help, any way I can."
Contrary to any belief, XAs do not get discounts, prizes, games, Microsoft Points, LIVE subscriptions codes, swag (T-shirts, caps, mousepads etc.), nor do we expect any. Individuals interested in being Ambassadors have chosen to be in the program because of their willingness to help others.
I am not an employee of or contractor for Microsoft/Xbox, yet because I can be perceived as a "representative", I obviously do my best to showcase the positives on all fronts. However, I am an individual and am encouraged to be myself on XBL and the forums.
With that said, if I come across a healthy discussion with an opposing view, my role doesn't prevent me from disagreeing - but, common sense does prevail as it always has. I will engage a discussion in a tactful, constructive way that shows respect to both the parties involved and the company I represent. This is how it should be anyway, and does not necessarily reflect on my Ambassador status.
I am not a Mod, as stated before, but, should I come across an issue on the Live service or forum, I report it appropriately. But, I don't purposely "police" the service or forums.
As mentioned, no rewards, but there are some perks: Having people seek you out (and thank you) for your help and making new friends along the way.
Should you ever find yourself needing help, feel free to send me an Xbox message or forum PM (GT: JAriel) - or hit me up on Twitter - @jag731.
Friday, March 12, 2010
Enjoy Trance?
While rummaging through my hard drive, I found this little gem.
A Trance mix I created way back in 2005. I had come across an awesome mix by Toby Doran, and got inspired. It's about 45 mins long.
Featuring music from Cass, Delerium, Peter Lazonby, Armin Van Buuren & others.
Right click here and "Save as" to download. (~41M)
Enjoy!
A Trance mix I created way back in 2005. I had come across an awesome mix by Toby Doran, and got inspired. It's about 45 mins long.
Featuring music from Cass, Delerium, Peter Lazonby, Armin Van Buuren & others.
Right click here and "Save as" to download. (~41M)
Enjoy!
Labels:
JAG,
Mix,
Toby Doran,
Trance
Monday, February 15, 2010
1vs100 on XBL - Another season in the can...
It's official. Season 2 of 1vs100 is no more. Unfortunately, too many distractions (among them - a cold) kept me from obtaining the "Quick Draw" achievement and reaching Lvl 50. =o/
Alas, now that the season's over, the kid gloves come off. Yep, I'm a big fan of the game to the point of being labeled a rabid fan, and I have nothing but high respect for those involved, but, the game (and related features) still has issues - and here they are:...
1) Lack-luster prizing. It's the end of Season 2 and we're still dealing with Microsoft points and arcade games. I'm not trying to sound ungrateful, but, the game's novelty isn't exactly new anymore. We're nearing a year since its debut, and it's time to push those prize values up.
2) Game advertising. I found it interesting to see how many people posted on the forums after Season 2's last LIVE game about how they "just found out" about the game. Dashboard entries, Inside Xbox videos are fine and dandy, but if you really want to push this game out for people to take interest, get the marketing out there.
There's more to Twitter and Facebook - you're limiting exposure by sticking to certain areas of the advertising medium. Buy banner ads on popular sites (maybe grease some palms with game dev sites to post ads on their end?) - How about a big huge banner on the front page of the xbox.com site? I've seen plenty of promotion for other games and events. Don't forget texting and mobile media.
It's obvious a lot of time, effort and I'm sure money is being spent on this endeavor - and yet, some people don't even know about the game or what it's about. I volunteer to help promote the hell out of this.. just ask!
3) Trivia Texting support. Season 2 took us a bit further with texting interaction. However, many a times I came across what appeared to be technical problems. One of which being told "I had already participated this week" when the trivia text was sent on a Tuesday. Unsure where the system got the idea I had already participated, but, I feel some of my entries were automatically discarded through no fault of my own.
Problem is, I didn't know who to contact. @1vs100XboxLIVE yielded no replies. Texting questions in the 1vs100 forums also were met with a handful of answers that weren't "official." Not even an announcement was made on 1vs100's site, forums, Twitter (can't speak for Facebook - I'm hardly on there) about this texting feature and so, frankly, to me it felt like a half-ass promotion/feature with little or no support. If this appears in Season 3 - this little/no support part definitely needs to be fixed. You can't offer features to players and not offer some recourse or instructions should things go *boom*.
4) A 1vs100 Knowledge Base. I know this was briefly mentioned sometime during S2 - I hope it's ready for S3. A lot of the forum clutter could *hopefully* be directed to this KB system. By the way, the very first KB entry should detail.. A Patch of Blue does not cheat.
5) What happened to the play-by-play during LIVE games on Twitter/FB? Sure, there was some but it wasn't consistent. Back to "advertising" - the more buzz created, the more potential attention the game draws to itself.
6) Fix the Prizing fullfillment aspect of the game and unless I missed it - post on the 1vs100 site what one should do if your prize doesn't arrive after the 4-6 weeks timeframe.
7) Keep building on your question database - Season 3 should have little to no repeats.
8) What happened to the forum "Shoutout" threads for the LIVE shows? They all but disappeared in S2. New players come in and don't know what's going on. Plus, the in-game audio is not consistent enough for some. Post the email address in the opening game credits or in the game's help or on the lobby "Scoreboard" - Less forum clutter, and threadlocking.
I really would like to see this game take off. The team has laid out the groundwork. It's time to tweak, fine tune, and get this puppy ready for "Primetime!"
See ya'll in Season 3!
Alas, now that the season's over, the kid gloves come off. Yep, I'm a big fan of the game to the point of being labeled a rabid fan, and I have nothing but high respect for those involved, but, the game (and related features) still has issues - and here they are:...
1) Lack-luster prizing. It's the end of Season 2 and we're still dealing with Microsoft points and arcade games. I'm not trying to sound ungrateful, but, the game's novelty isn't exactly new anymore. We're nearing a year since its debut, and it's time to push those prize values up.
2) Game advertising. I found it interesting to see how many people posted on the forums after Season 2's last LIVE game about how they "just found out" about the game. Dashboard entries, Inside Xbox videos are fine and dandy, but if you really want to push this game out for people to take interest, get the marketing out there.
There's more to Twitter and Facebook - you're limiting exposure by sticking to certain areas of the advertising medium. Buy banner ads on popular sites (maybe grease some palms with game dev sites to post ads on their end?) - How about a big huge banner on the front page of the xbox.com site? I've seen plenty of promotion for other games and events. Don't forget texting and mobile media.
It's obvious a lot of time, effort and I'm sure money is being spent on this endeavor - and yet, some people don't even know about the game or what it's about. I volunteer to help promote the hell out of this.. just ask!
3) Trivia Texting support. Season 2 took us a bit further with texting interaction. However, many a times I came across what appeared to be technical problems. One of which being told "I had already participated this week" when the trivia text was sent on a Tuesday. Unsure where the system got the idea I had already participated, but, I feel some of my entries were automatically discarded through no fault of my own.
Problem is, I didn't know who to contact. @1vs100XboxLIVE yielded no replies. Texting questions in the 1vs100 forums also were met with a handful of answers that weren't "official." Not even an announcement was made on 1vs100's site, forums, Twitter (can't speak for Facebook - I'm hardly on there) about this texting feature and so, frankly, to me it felt like a half-ass promotion/feature with little or no support. If this appears in Season 3 - this little/no support part definitely needs to be fixed. You can't offer features to players and not offer some recourse or instructions should things go *boom*.
4) A 1vs100 Knowledge Base. I know this was briefly mentioned sometime during S2 - I hope it's ready for S3. A lot of the forum clutter could *hopefully* be directed to this KB system. By the way, the very first KB entry should detail.. A Patch of Blue does not cheat.
5) What happened to the play-by-play during LIVE games on Twitter/FB? Sure, there was some but it wasn't consistent. Back to "advertising" - the more buzz created, the more potential attention the game draws to itself.
6) Fix the Prizing fullfillment aspect of the game and unless I missed it - post on the 1vs100 site what one should do if your prize doesn't arrive after the 4-6 weeks timeframe.
7) Keep building on your question database - Season 3 should have little to no repeats.
8) What happened to the forum "Shoutout" threads for the LIVE shows? They all but disappeared in S2. New players come in and don't know what's going on. Plus, the in-game audio is not consistent enough for some. Post the email address in the opening game credits or in the game's help or on the lobby "Scoreboard" - Less forum clutter, and threadlocking.
I really would like to see this game take off. The team has laid out the groundwork. It's time to tweak, fine tune, and get this puppy ready for "Primetime!"
See ya'll in Season 3!
Monday, February 8, 2010
1vs100 Season Two winding down...
As the latest season winds down, I thought I'd put in my two-cents on what I think was the best season yet.
First, the overall look and feel was improved. As discussed previously, in the debut, I was taken back by just how expansive the EP arena looked.
The LIVE games in general, were appealing, and offered a snazzier look as opposed to Season 1(Beta). Unfortunately, I (and apparently others) encountered Network/Connection errors. In my case, a simple "N" router and Xbox adapter upgrade was all it took. Yet, I felt like a jackazz putting some of the team through hoops, trying to figure out the issue as if it was a problem on their end. Sorry guys.
December 1st, 2009 will forever be imprinted in my mind as the night I knew what it felt like to be in the Mob! *TWICE*. The feeling was awesome to say the least, and the pressure was on. I so tweeted my experience and it drew-air big time that I was playing solo with no help. How I managed to win on my second chance is a big mystery. However, getting some playful flak from some about being probably the biggest fan of the game, yet not winning - finally got put to rest. =o)
During the Holidays, clearly the team listened to some feedback about holding special themed events - but they took it a step further and "decorated" the LIVE set. I recall the wonderment when I first entered the lobby filled with presents, giant candy canes and "holiday" trees through-out. Having a virtual "snowfall" was a great effect! It was the closest I got to snow this Winter.
The New Years theme offered the same, and recall the clock serving as Jen's and "The One"'s floor as a nice added touch. The shiny disco ball - well what can I say? Clearly, the team put forth a ton of effort during the Season and like during its last hiatus, I'll be missing the fun and figuring out what I'll do with the extra time.
Among other enhancements was clearly a bigger push for community involvement with the Avatar Dance Contest (Monkey Dance FTW!), Heavy Facebook/Twitter interaction - especially the big Twitter Big Game contest, and last but certainly not least - TEXTING -Which took on a deeper role of engaging the fan/gamer with useful reminders for LIVE games and ability to win prizes from the text-based trivia.
Some other memorable moments - my party finally had their wish and made it in the Mob as well. Congrats to @Callmepotato83 and @Sourapplesmiles - it was a pleasure being able to share the experience with you. On a sidenote: @Callme - you definitely earned your spot with the non-stop AMPing! That was friggin' hilarious!
Shoutout time:
Toncu, Bootronix, Trilobiting, Adam Danger, The5thAlchemist, Manuel Bronstein - Thanks for making the season even better and for being so passionate about the game. It clearly shows, and its strength reverberates far and wide that a number of us profoundly appreciate and understand the labor of love put forth.
To those of you behind the scenes that I didn't name above - you do what you do daily, and we're completely oblivious to it. Yet, deep inside we know that if it weren't for your efforts, the game just wouldn't be. Much thanks!
Alas, the season ends soon, and yet I still haven't obtained the "Quick Draw" achievement(!) and I'm still at Level 45.
Much work remains.
First, the overall look and feel was improved. As discussed previously, in the debut, I was taken back by just how expansive the EP arena looked.
The LIVE games in general, were appealing, and offered a snazzier look as opposed to Season 1(Beta). Unfortunately, I (and apparently others) encountered Network/Connection errors. In my case, a simple "N" router and Xbox adapter upgrade was all it took. Yet, I felt like a jackazz putting some of the team through hoops, trying to figure out the issue as if it was a problem on their end. Sorry guys.
December 1st, 2009 will forever be imprinted in my mind as the night I knew what it felt like to be in the Mob! *TWICE*. The feeling was awesome to say the least, and the pressure was on. I so tweeted my experience and it drew-air big time that I was playing solo with no help. How I managed to win on my second chance is a big mystery. However, getting some playful flak from some about being probably the biggest fan of the game, yet not winning - finally got put to rest. =o)
During the Holidays, clearly the team listened to some feedback about holding special themed events - but they took it a step further and "decorated" the LIVE set. I recall the wonderment when I first entered the lobby filled with presents, giant candy canes and "holiday" trees through-out. Having a virtual "snowfall" was a great effect! It was the closest I got to snow this Winter.
The New Years theme offered the same, and recall the clock serving as Jen's and "The One"'s floor as a nice added touch. The shiny disco ball - well what can I say? Clearly, the team put forth a ton of effort during the Season and like during its last hiatus, I'll be missing the fun and figuring out what I'll do with the extra time.
Among other enhancements was clearly a bigger push for community involvement with the Avatar Dance Contest (Monkey Dance FTW!), Heavy Facebook/Twitter interaction - especially the big Twitter Big Game contest, and last but certainly not least - TEXTING -Which took on a deeper role of engaging the fan/gamer with useful reminders for LIVE games and ability to win prizes from the text-based trivia.
Some other memorable moments - my party finally had their wish and made it in the Mob as well. Congrats to @Callmepotato83 and @Sourapplesmiles - it was a pleasure being able to share the experience with you. On a sidenote: @Callme - you definitely earned your spot with the non-stop AMPing! That was friggin' hilarious!
Shoutout time:
Toncu, Bootronix, Trilobiting, Adam Danger, The5thAlchemist, Manuel Bronstein - Thanks for making the season even better and for being so passionate about the game. It clearly shows, and its strength reverberates far and wide that a number of us profoundly appreciate and understand the labor of love put forth.
To those of you behind the scenes that I didn't name above - you do what you do daily, and we're completely oblivious to it. Yet, deep inside we know that if it weren't for your efforts, the game just wouldn't be. Much thanks!
Alas, the season ends soon, and yet I still haven't obtained the "Quick Draw" achievement(!) and I'm still at Level 45.
Much work remains.
Sunday, December 6, 2009
Operation Christmas Tree 2009
So, here we go...
Found, purchased and loaded
A clean canvas
Showing signs of life?
Final Result
(o= USS Voyager - Proudly represented =o)
"JAG VS 100" also represented
(Don't sue, Microsoft.)
Labels:
1vs100,
2009,
Christmas,
Star Trek Voyager,
Tree,
USS Voyager
Wednesday, December 2, 2009
1 vs 100: What a night!
Posted this on the 1vs100 Xbox forums, detailing how I ended up in the MOB twice!
As the round started, I saw that my group was in "The Crowd" and my score ticker hadn't appeared. I thought I was having comm problems again (like last time). Then, I see the blue background and "The Mob" on my screen, and I went from relaxed to "deer in headlights" mode.
I was holding my own, the first time .. and The One took the money. Figured that was it, but hey, I was psyched anyway! Side note: How I remembered "Baroque" being the correct answer is beyond me.
I'm back in the crowd, getting over the feeling and beginning to relax again... Then a few rounds later, I see my group is in the crowd, and *bamf*, I'm "blue" again. Deer in headlights be damned! I was overly freaked now. I have a small idea of how the One feels when playing. This second time, I was able to topple The One - got the arcade game and 400pts.
To all out there thinking the game is rigged, or that you don't have a chance, I'm a PRIME example of not being the best player in the game, and yet I got my chance.. twice.
I'm psyched beyond belief. =o)
As the round started, I saw that my group was in "The Crowd" and my score ticker hadn't appeared. I thought I was having comm problems again (like last time). Then, I see the blue background and "The Mob" on my screen, and I went from relaxed to "deer in headlights" mode.
I was holding my own, the first time .. and The One took the money. Figured that was it, but hey, I was psyched anyway! Side note: How I remembered "Baroque" being the correct answer is beyond me.
I'm back in the crowd, getting over the feeling and beginning to relax again... Then a few rounds later, I see my group is in the crowd, and *bamf*, I'm "blue" again. Deer in headlights be damned! I was overly freaked now. I have a small idea of how the One feels when playing. This second time, I was able to topple The One - got the arcade game and 400pts.
To all out there thinking the game is rigged, or that you don't have a chance, I'm a PRIME example of not being the best player in the game, and yet I got my chance.. twice.
I'm psyched beyond belief. =o)
Friday, November 27, 2009
1vs100 fiasco 11/27/09 - or was it?
Those that know me, understand how much of a hardcore fan I am of 1vs100 on XBL. - Even surgery can't keep me away.
Alas, when trying to play the LIVE game this evening, I ran into quite a bit of network errors. I tweeted this to 1vs100 and another contact, and within minutes they're replying wanting to know more info as to the problem.
I begin a series of tweets explaining the errors and issues and I even get direct messages and requests to contact yet another individual for further help.
This person contacts Xbox Network Ops center to verify my fiber connection in S.TX/Texas et al. I heave a sigh of relief knowing the problem didn't appear to come from my end. Afterall, I would of felt quite the idiot tweeting the issues I was having if their origin was here. Alas, it appears the problem may be closer to XboxLand and they'll know more Monday.
I write this because I've heralded Xbox and especially those running 1vs100 previously on being nearly transparent with their players. It's a breath of fresh air to have near direct contact with the team - whether it be for game suggestions, comments, complaints and as the case was tonight, when *1* person out of what I would guess were thousands playing, is having a technical problem.
The game, and its premise is unique and quite entertaining, but, in the end, it's the people behind the scenes that really make that game shine! Tonight, I felt like "The One." - Individuals MADE THE TIME to try to figure out what's going on with some S. Texan's connection problems while a LIVE game was on? Mercy.
The game rocks, yes. But the people behind it, and their genuine display of concern for the players pushes the envelope of game company and players/fans.
Thanksgiving was yesterday, and many of my thanks were directed to the 1vs100 team. Their actions tonight further quantifies my loyalty and trust in them.
To those that tried helping me earlier this evening - A deep and heartfelt THANKS!
Alas, when trying to play the LIVE game this evening, I ran into quite a bit of network errors. I tweeted this to 1vs100 and another contact, and within minutes they're replying wanting to know more info as to the problem.
I begin a series of tweets explaining the errors and issues and I even get direct messages and requests to contact yet another individual for further help.
This person contacts Xbox Network Ops center to verify my fiber connection in S.TX/Texas et al. I heave a sigh of relief knowing the problem didn't appear to come from my end. Afterall, I would of felt quite the idiot tweeting the issues I was having if their origin was here. Alas, it appears the problem may be closer to XboxLand and they'll know more Monday.
I write this because I've heralded Xbox and especially those running 1vs100 previously on being nearly transparent with their players. It's a breath of fresh air to have near direct contact with the team - whether it be for game suggestions, comments, complaints and as the case was tonight, when *1* person out of what I would guess were thousands playing, is having a technical problem.
The game, and its premise is unique and quite entertaining, but, in the end, it's the people behind the scenes that really make that game shine! Tonight, I felt like "The One." - Individuals MADE THE TIME to try to figure out what's going on with some S. Texan's connection problems while a LIVE game was on? Mercy.
The game rocks, yes. But the people behind it, and their genuine display of concern for the players pushes the envelope of game company and players/fans.
Thanksgiving was yesterday, and many of my thanks were directed to the 1vs100 team. Their actions tonight further quantifies my loyalty and trust in them.
To those that tried helping me earlier this evening - A deep and heartfelt THANKS!
Saturday, November 21, 2009
1vs100 - Season 2 (EP/LIVE)
So, here we go. Approximately 1 month earlier than originally announced (ala Winter), 1vs100 Season 2 debuts.
Let's flashback to 11/19/09. I unfortunately, leave work later than usual. I hit almost every red traffic light and slowest driver on my way home.
Alas, I make it, turn on the Xbox and get ready to start 1vs100 EP. I'm joined by a good friend as I take a look at the new features, artwork, camera angles/swings and just overall feel for the game.
Clearly, lots of work was put into the presentation, execution and production of the game. It moves at a faster pace. It's much more fluid, and so much eye-candy going on, that frankly, I didn't really pay too much attention to the questions. Along side I'm chatting away with my buddy, that well, I'm surprised I was unlocking some achievements throughout.
Overall, EP conveyed a no sugar coating feel - that means business. One final note on EP - the game area is HUGE! Awesome work by the artists.
Now onto 11/20 - 1vs100 LIVE - What a trip! Again, the same re-designed eye-candy, camera angles and shots. The One being a bit more mobile adds to the realism of the game. Unfortunately, I played the game without friends, so it was a tad "quiet". But I must give accolades to the 3 other players I was paired with for being quick-witted, and for keeping me and my mind sharp!
The 2 hours went quickly, and for the first time ever since I've played the game, I was able to hear Chris Cashman (host), 100% throughout. Even though I noticed some of the advertisements being out of sync, I still call it a flawless display of ingenuity, presentation, and most importantly execution of what I know is a very complicated and technical process!
I "leveled up" quite a bit in the game, and saw some additional "badges" that was a nice touch.
On a sidenote: Whomever decided to select my favorite music track during the "round summary" gets a keg of beer (or favorite beverage) of their choice.
Alas, the intensity and suspense, along with rootin' for the One or feeling dismay when they lost - carried over from Season 1 BETA. That to me shows that no matter the cosmetic and asthetic changes, the overall feel of the game was retained.
The only 2 things I noticed or did miss was the jumbotron avatar crowd introductions from Season 1. I got used to AMPing as my avatar was displayed on the big screen. That, appears to be gone in Season 2.
The other thing I noticed was fewer avatar shots of me AMPing like a fool. Is this a deal breaker? Nah.
Much congratulations and back patting are in order for all involved. Is the game perfect and cleanly polished? No. But, just when you think the full potential of the game has been realized, MGS & Team 1vs100 have re-pioneered the experience - taking no prisoners along the way.
Let's flashback to 11/19/09. I unfortunately, leave work later than usual. I hit almost every red traffic light and slowest driver on my way home.
Alas, I make it, turn on the Xbox and get ready to start 1vs100 EP. I'm joined by a good friend as I take a look at the new features, artwork, camera angles/swings and just overall feel for the game.
Clearly, lots of work was put into the presentation, execution and production of the game. It moves at a faster pace. It's much more fluid, and so much eye-candy going on, that frankly, I didn't really pay too much attention to the questions. Along side I'm chatting away with my buddy, that well, I'm surprised I was unlocking some achievements throughout.
Overall, EP conveyed a no sugar coating feel - that means business. One final note on EP - the game area is HUGE! Awesome work by the artists.
Now onto 11/20 - 1vs100 LIVE - What a trip! Again, the same re-designed eye-candy, camera angles and shots. The One being a bit more mobile adds to the realism of the game. Unfortunately, I played the game without friends, so it was a tad "quiet". But I must give accolades to the 3 other players I was paired with for being quick-witted, and for keeping me and my mind sharp!
The 2 hours went quickly, and for the first time ever since I've played the game, I was able to hear Chris Cashman (host), 100% throughout. Even though I noticed some of the advertisements being out of sync, I still call it a flawless display of ingenuity, presentation, and most importantly execution of what I know is a very complicated and technical process!
I "leveled up" quite a bit in the game, and saw some additional "badges" that was a nice touch.
On a sidenote: Whomever decided to select my favorite music track during the "round summary" gets a keg of beer (or favorite beverage) of their choice.
Alas, the intensity and suspense, along with rootin' for the One or feeling dismay when they lost - carried over from Season 1 BETA. That to me shows that no matter the cosmetic and asthetic changes, the overall feel of the game was retained.
The only 2 things I noticed or did miss was the jumbotron avatar crowd introductions from Season 1. I got used to AMPing as my avatar was displayed on the big screen. That, appears to be gone in Season 2.
The other thing I noticed was fewer avatar shots of me AMPing like a fool. Is this a deal breaker? Nah.
Much congratulations and back patting are in order for all involved. Is the game perfect and cleanly polished? No. But, just when you think the full potential of the game has been realized, MGS & Team 1vs100 have re-pioneered the experience - taking no prisoners along the way.
Wednesday, October 28, 2009
Oxygene 8 Remix
Following-up from the last entry...
After a couple of weeks of production and tweakin', I present.
After a couple of weeks of production and tweakin', I present.
Tuesday, October 13, 2009
Jarre revisited...
Many, many eons ago, I recall going into a record shop - back then, albums/LPs were in full display. I was hankerin' for some "space" music for some reason. Being a creature of music, enjoying all types, this seemed to be the norm.
On this day, the following caught my eye.

..and thus I was introduced to Jean-Michel Jarre.
A great... no, wait... GENIUS composer of electronic music. When I discovered these works, he was virtually unknown. Now, a quick search on YouTube - and he's no longer obscure. He's known for the electronic genre and city-wide concerts - though, it appears the concerts (at least to my knowledge) have become less frequent. (Would of loved to have attended "The 12 Dreams of The Sun" outdoor concert which herald in the year 2000. - sigh...)
This past weekend, I came across an old CD "Oxygene 8" which was a set of mixes showcasing a track for the then upcoming "Oxygene 7-13". Made some time and re-mixed the CD into one track.
Next step is to come up with appropriate visuals in terms of video so as to coincide with the mix. Soon, I shall share this with others hoping to add to the growing collection of Jarre related videos on YouTube.
Stay tuned!
On this day, the following caught my eye.

A great... no, wait... GENIUS composer of electronic music. When I discovered these works, he was virtually unknown. Now, a quick search on YouTube - and he's no longer obscure. He's known for the electronic genre and city-wide concerts - though, it appears the concerts (at least to my knowledge) have become less frequent. (Would of loved to have attended "The 12 Dreams of The Sun" outdoor concert which herald in the year 2000. - sigh...)
This past weekend, I came across an old CD "Oxygene 8" which was a set of mixes showcasing a track for the then upcoming "Oxygene 7-13". Made some time and re-mixed the CD into one track.
Next step is to come up with appropriate visuals in terms of video so as to coincide with the mix. Soon, I shall share this with others hoping to add to the growing collection of Jarre related videos on YouTube.
Stay tuned!
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